If you don't have 100% confidence in parrying the next heavy attack, just do a normal blocking and back down to catch up the tempo, don't risk taking full damage, or you'll drive your medic mad. The Fleshpound appears as an extremely muscular and tall figure with many metal plates on it. It is classifed as a large enemy, and is considered to be of extremely high threat. Most melee weapons can use reload button to cancel the blocking recovery animation, which can decrease the time you need to begin the next parrying animation. Fleshpound (Killing Floor 2) - Tripwire Interactive Wiki Fleshpound (Killing Floor 2) The Fleshpound The Fleshpound is a giant specimen in Killing Floor 2. Same applies to FP, unless you absolutely need to solo it with Pulverizer or hold it off, just take a single hit to derage it and get away immediately so your teammates can get another shot at it. You should also take action accordingly, don't face hugging every single zed you see, especially when your sharp/demo needs only one headshot to kill SC, they can't get a clear shot if you send the SC into various of unpredictable animations. So a common tanking tactic is to activate red eye by parrying, then switch to Bone Crusher blocking for maximum damage mitigation. The red eye buff gives you 40% extra all-damage resistance, which can be combined with other resistance. Most weapons block more damage when parrying than simply blocking, except Bone Crusher, which does the exact opposite.
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